- Peter Stevens blog “Scrum Breakfast” had a great game under the heading of “The Scrum Value Simulation”
- Karen Greaves blog has a modified version under the heading of “The Scrum Penny Game – a modification”
Supplies Needed:
- 20 pennies per group
- Team of 4 coin flippers
- 1 PO that times how long it takes all 4 coin flippers to get through their batch of coins.
- Start the clock on the first coin flip by the first coin flipper
- Stop the clock on the last coin flip of the last coin flipper
- 1 time recorder (PO’s Boss)
- Have the coin flippers stand around a table
- Put 20 pennies in front of the first coin flipper
- PO stands by with a stop watch to time how long it takes for all the coins to be flipped by all 4 coin flippers.
- PO’s Boss stands at the Whiteboard ready to record the time from the PO after each round
- Round 1: Baseline (batch size 20)
- Team may only use their left hand
- Each person flips the batch of 20 pennies
- When done with entire batch, pass to next person
- Round 2: Reduce batch size to 5
- Team may only use their left hand
- Each person flips batches of 5 pennies and then passes the batch to next person before starting the next batch
- Keep flipping and passing until done
- Round 3: Remove impediment (batch size still 5)
- Team can use both hands
- Each person flips batches of 5 pennies and then passes the batch to next person before starting the next batch
- Keep flipping and passing until done
- Round 4: Self organize
- Each table creates their own rules to maximize penny flow/throughput in least amount of time
- Possibly making batch size 1?
Round | Time Worked |
1 | 1 minute 37 seconds |
2 | 1 minutes 5 seconds |
3 | 36 seconds |
4 | 23 seconds |
No one wears a watch anymore. Luckily everyone has a cell phone and most have a stop watch feature.
- Smaller Batches (shorter iterations)
- Smaller batches mean more value is delivered and workers can spend more time working as they are working concurrently.
- The first value is delivered earlier to the customer
- Removing Impediments
- Removing impediments mean that more value is delivered without the team working any longer. They are just more effective.
- Rugby approach over Relay Race
- Self organization, it is better to go the distance passing the ball back and forth